# Working with Play Maker

### Installation

1.Import the Scene Flow from Asset Store and make sure no error.

2.Install the plugin from  **Menu>Tools>Digicrafts>SceneFlow>Install Play Maker Plugin**

![](https://2173864829-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-LX7wZveSDgKTUIzUGok%2F-LZ8v1CnxwuJewadDLRu%2F-LZ8v86129PGBayHsukH%2FScreen%20Shot%202019-02-20%20at%203.18.59%20PM.png?alt=media\&token=92bf70cf-2c20-4699-9462-11a4441a2cfc)

3.The plugin will install to **Digicrafts>SceneFlowPlaymaker** folder.

![](https://2173864829-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-LX7wZveSDgKTUIzUGok%2F-LZ8v1CnxwuJewadDLRu%2F-LZ8v863A-I733A5U48P%2FScreen%20Shot%202019-02-20%20at%203.19.08%20PM.png?alt=media\&token=f9c43d2b-8ea4-4f41-a011-ae052dcbc7f5)

###

### Using the plugin

1.In the scene where you want to user the action, add a **SceneActionManager** by create **menu > Digicrafts>Scene Action Manager.**

![](https://2173864829-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-LX7wZveSDgKTUIzUGok%2F-LZ8w0mnY5Be6mN8B_qY%2F-LZ8w4IS6b7H8cLdzMFl%2FScreen%20Shot%202019-02-20%20at%204.05.17%20PM.png?alt=media\&token=fd440730-c96b-4924-8f05-914ce69615c6)

2.To use with playmaker. Use the action "**Run Scene Action With Name"** to excute the flow of the graph. The "**Run Scene Action With Name**" is inside the category "**Scene Flow**".

![](https://2173864829-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-LX7wZveSDgKTUIzUGok%2F-LZ8v1CnxwuJewadDLRu%2F-LZ8v864zFfnyRRvEsMV%2FScreen%20Shot%202019-02-20%20at%203.19.57%20PM.png?alt=media\&token=8e229c97-1438-461a-ab1d-043746aeef72)

3.In the state where you want to execute the flow. Add the "**Run Scene Action With Name**" action.

![](https://2173864829-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-LX7wZveSDgKTUIzUGok%2F-LZ8v1CnxwuJewadDLRu%2F-LZ8v865Qj3EsW0HYjnC%2FScreen%20Shot%202019-02-20%20at%203.20.06%20PM.png?alt=media\&token=c3543909-f436-4a1b-9b5d-41410fa7390c)

4.Select the action name from the drop down list. Save the scene and it will execute the flow when playmaker goto this state.

![](https://2173864829-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-LX7wZveSDgKTUIzUGok%2F-LZ8v1CnxwuJewadDLRu%2F-LZ8vjcFo2PysU7a3kCA%2FScreen%20Shot%202019-02-20%20at%204.03.58%20PM.png?alt=media\&token=6003204b-b933-423e-84dd-f3c94baab107)
